Worldmap info

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Contents

Entry

Shows the map ID of the entrance.

Screen ID

The ID of the Loading screen image.

Type

Distinguishes what the zone is.

  • 0 = World area. Not an instance.
  • 1 = Raid (Black Temple, Sunwell Plateau Ect)
  • 2 = Dungeon (Stockade, Dead Mine's Ect)
  • 3 = PvP Zone
  • 4 = Multimode with (heroic)

Maxplayers

Max amount of players in the instance. 0 means unlimited.

Minlevel

Minimum level for the instance. Should not be 0.

Minlevel_heroic

Minimum level for heroic version of the instance. Should not be 0.

repopx

x where entrance to this map is (graveyards use this)

repopy

y where entrance to this map is (graveyards use this)

repopz

z where entrance to this map is (graveyards use this)

repopentry

mapid where entrance to this map is (graveyards use this)

area_name

Name of the area.

Flags

  • 1= Enable (If its 1 you can enter the instance else[This instance is unvalidable])
  • 2=Welcome (if its 2 you get an message on enter[Welcome to Utgarde Keep, Instancelocks are scheduled to reset at (TIME))
  • 4=Multimode(This is if you want the instance to support Heroic mode)[if its not support and you enter while heroic is on the player you cant enter and get a message with This instance is not for heroic or something]) This is only needed for dungeons, not for raids!
  • 8=Outland(You require TBC expansion to enter this zone)
  • 16=North(You require WOtlk expansion to enter this zone)
  • 32=Map has normal 10man raid difficulty
  • 64=Map has normal 25man raid difficulty
  • 128=Map has heroic 10man raid difficulty
  • 256=Map has heroic 25man raid difficulty

well thats it a bit now you can choose the flag: if you want the instance to be enabled and heroic and welcome msg set the flag to: 1+2+4=FLAG: 7

for like only enable and multimode set flag to: 1+4=FLAG: 5

Cooldown

cooldown in seconds

lvl_mod_a

min level of creatures in this map (if map is heroic, and you will enter it on heroic mode, creatures will set up their levels to this value )

required_quest

req quest id for entry this map

required_item

req item id for entry this map

heroic_keyid_1

req item id for entry this map on heroic

heroic_keyid_2

req item id 2 for entry this map on heroic

viewingDistance

Max amount of yards you can see something from. Note that this refers to only things you have walked near previously during this specific time in the zone and no other time.

required_checkpoint

SQL Structure

CREATE TABLE `worldmap_info` (
  `entry` int(10) unsigned NOT NULL DEFAULT '0',
  `screenid` int(10) unsigned DEFAULT '0',
  `type` int(10) unsigned DEFAULT '0',
  `maxplayers` int(10) unsigned DEFAULT '0',
  `minlevel` int(10) unsigned DEFAULT '1',
  `minlevel_heroic` int(10) unsigned NOT NULL DEFAULT '0',
  `repopx` float DEFAULT '0',
  `repopy` float DEFAULT '0',
  `repopz` float DEFAULT '0',
  `repopentry` int(10) unsigned DEFAULT '0',
  `area_name` varchar(100) CHARACTER SET utf8 COLLATE utf8_unicode_ci DEFAULT '0',
  `flags` int(10) unsigned NOT NULL DEFAULT '0',
  `cooldown` int(10) unsigned NOT NULL DEFAULT '0',
  `lvl_mod_a` int(10) unsigned NOT NULL DEFAULT '0',
  `required_quest` int(10) unsigned NOT NULL DEFAULT '0',
  `required_item` int(10) unsigned NOT NULL DEFAULT '0',
  `heroic_keyid_1` int(30) NOT NULL DEFAULT '0',
  `heroic_keyid_2` int(30) NOT NULL DEFAULT '0',
  `viewingDistance` float NOT NULL DEFAULT '80',
  `required_checkpoint` int(30) NOT NULL DEFAULT '0',
  PRIMARY KEY (`entry`)
) ENGINE=MyISAM DEFAULT CHARSET=latin1 COMMENT='World System';
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