Optional.conf

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/********************************************************************************
 
/********************************************************************************

Revision as of 07:15, 9 October 2011

This Configuration file is not shown correct because THIS wiki is neither supporting the <code> nor the <c++> tag ;-)

/********************************************************************************

  • ArcEmu Optional Configuration File
  • Last edited: 11/14/2010
  • This configuration file contains all non-blizzlike values.
  • How to use this config file:
  • Config files are in a block->variable->setting format.
  • A < signifies the opening of a block, the block name is expected after that.
  • After the block name, a space and then the settings separated by = / ' '.
  • e.g.
  • <block setting="0" someval = "1">
  • Comments can be in C format, e.g. /* some stuff */, with a // at the start
  • of the line, or in shell format (#).
  • Optional Settings
  • Starting Level
  • This controls at which level characters are created. Range is from 1-80.
  • Default: 1
  • Level Cap
  • This variable controls the level that stats will be generated up to internally.
  • Beyond this level players can still see a higher level visually but their stats won't
  • increase beyond this point.
  • Default: 80
  • Generated Level Level Cap
  • This variable controls the level at which stats will generate up to. Generally the formulas go
  • crazy after level 80 so this way you can keep the high visual but stats at a reasonable value.
  • Default: 80
  • Allow The Burning Crusade characters
  • This will override account settings, so you can disable TBC from your server without having to mess with accounts.
  • Default: 1
  • AdditionalFun
  • it's verbose.
  • Default: 0 (disabled)
  • Unstuck
  • Default: 0 (disabled)
  • UnstuckCooldown
  • Default: 60 (0 = No cooldown, otherwise time in seconds)
  • UnstuckToBind (Hearthstone coordinates)
  • Default: 1 (0 = No, 1 = Yes)
  • MaxProfessions
  • The maximum number of professions a player can have at a time.
  • Default: 2
                                                                                                                                                                • /

<Optional StartingLevel="1" LevelCap="80" GenLevelCap="80" AllowTBC="1" AntiMasterLootNinja="0" AdditionalFun="0" DKStartingTalents="0" Unstuck="0" UnstuckCooldown="60" UnstuckToBind="1" MaxProfessions="2">

/********************************************************************************

  • Inter-faction Options
  • InterfactionChat
  • This directive controls whether horde and alliance players can talk to each other.
  • Default: 0 (disabled)
  • InterfactionGroup
  • This directive controls whether horde and alliance players are able to create a group together.
  • Default: 0 (disabled)
  • InterfactionGuild
  • This directive controls whether horde and alliance players are able to create cross-faction guilds
  • Default: 0 (disabled)
  • InterfactionTrade
  • This directive controls whether horde and alliance players can trade with each other.
  • Default: 0 (disabled)
  • InterfactionFriends
  • If this is enabled players can add other players from the opposite faction to their friends list
  • Default: 0 (disabled)
  • InterfactionMisc
  • This directive controls whether horde and alliance players are able to use different functions
  • on players of the opposite faction. This includes e.g. using the /who command.
  • Default: 0 (disabled)
  • CrossOverCharacters
  • If this is enabled players are able to create both, horde and alliance characters on a PVP realm.
  • Default: 1 (enabled)(Blizzlike)
                                                                                                                                                                • /

<Interfaction InterfactionChat="0" InterfactionGroup="0" InterfactionGuild="0" InterfactionTrade="0" InterfactionFriends="0" InterfactionMisc="0" CrossOverCharacters="1">

/********************************************************************************

  • Color Configuration
  • AnnTagColor
  • This controls which color the [] tag in front of announces has.
  • Default: 2 (Light Blue)
  • AnnGMTagColor
  • This controls the color of the GM/Admin tag in announces. Only enabled if GMAdminTag is set to 1.
  • Default: 1 (Light red)
  • AnnNameColor
  • This controls the color of the game master's name in announces.
  • Default: 4 (Green)
  • AnnMsgColor
  • This controls the color of message in announces.
  • Default: 6 (Gold)
  • You can choose one of the colors below.
  • LightRed = 1
  • LightBlue = 2
  • Blue = 3
  • Green = 4
  • Red = 5
  • Gold = 6
  • Grey = 7
  • White = 8
  • Magenta = 9
  • Yellow = 10
                                                                                                                                                                • /

<Color AnnTagColor = "2" AnnGMTagColor = "1" AnnNameColor = "4" AnnMsgColor = "6">

/********************************************************************************

  • Extra Scripts Configuration
  • Instant80
  • Enables Instant80 mode.
  • Portals
  • Spawns portals at transports and cities. For player fast travel.
                                                                                                                                                                • /

<Extra Instant80="0" Portals="0">

/********************************************************************************

  • Game Master Configuration
  • ListOnlyActiveGMs
  • List only game masters with enabled GMFlag to players without any permissions.
  • Default: 0
  • HidePermissions
  • Hides permission flags from players without any permissions.
  • Default:0
                                                                                                                                                                • /

<GameMaster ListOnlyActiveGMs = "0" HidePermissions = "0">

/********************************************************************************

  • Common Schedule Configuration
  • AutoBroadCast (Multi-Languages supported)
  • Enable/Disable new broadcast system.
  • Default: 0(Disable) 1(Enable)
  • BroadCastInterval
  • Contents sending on interval by second
  • Default:(Min:10 Max:1440)
  • BroadCastTriggerPercentCap
  • Setup the cap of chance in condition with contents sending in each BroadCastInterval's value
  • Notice: OP can setup any of message's priority, this could be adjustment in field `percent` of table `worldbroadcast`
  • Default:99 (min:1 max:99, 99 only displaying message on priority 100 set.)
  • i.e : If set 50 ,it means all of messages 100% selected(but may not displayed) by higher than '50' priority with each broadcastinterval.
  • The total selected messages(>51 priority) chosen at random with send to all players.
  • BroadCastOrderMode [0-1]
  • 0:RandomMode - By Triggering & Conditions
  • 1:SerialMode - [ignored both ->field `percent` from table `worldbroadcast` & TriggerPercentCap parameters.]
  • Default:0
                                                                                                                                                                • /

<CommonSchedule AutoBroadCast = "0" BroadCastInterval = "10" BroadCastTriggerPercentCap = "2" BroadCastOrderMode = "0">

/********************************************************************************

  • Extra Class Configurations
  • DeathKnightPreReq
  • Enable/Disable requirement to have a level 55 character on your account before allowing creation
  • Of a Death Knight hero class.
  • 1 = level 55
  • 0 = Any level
  • DeathKnightLimit
  • Enable/Disable limit to have a more than one Death Knight Hero Class per realm.
  • 1 = Enabled (Only one Death Knight per realm)
  • 0 = Disabled (You can create a 10 DK per realm)
                                                                                                                                                                • /

<ClassOptions DeathKnightPreReq = "1" DeathKnightLimit = "1" >

/********************************************************************************

  • Gold Settings Configuration
  • EnableGoldCap
  • Enable/Disable Maximum Gold.
  • Default: 0(Disable) 1(Enable)
  • StartingGold
  • On Creating a character they will start with this amount in Gold
  • Default: 0
  • MaximumGold
  • Maximum amount of Gold a character can hold
  • Default: 214748 (214k gold)
  • Note: Client Max is 214748 Gold (2^31, signed int32)
                                                                                                                                                                • /

<GoldSettings EnableGoldCap = "1" StartingGold = "0" MaximumGold = "214748">

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