SMSG ITEM QUERY SINGLE RESPONSE

From ArcEmu-Wiki
Jump to: navigation, search

Structure for SMSG_ITEM_QUERY_SINGLE:

  uint32 Item Id;
  uint32 Class;
  uint32 Sub-Class;
  uint32 Unk;
  string Name1;
  string Name2;
  string Name3;
  string Name4;
  uint32 Display Info ID;
  uint32 Quality;
  uint32 Flags;
  uint32 Buy Price;
  uint32 Faction;
  uint32 Sell Price;
  uint32 Inventory Type;
  uint32 Allowable Class;
  uint32 Allowable Race;
  uint32 Item Level;
  uint32 Required Level;
  uint32 Required Skill;
  uint32 Required Skill Rank;
  uint32 Required Skill Sub-Rank;
  uint32 Required Player Rank1; // PvP Rank
  uint32 Required Player Rank2;
  uint32 Required Faction;
  uint32 Required Faction Standing;
  uint32 Unique;
  uint32 Max Count;
  uint32 Container Slots;
  uint32 itemstatscount;
  for( i = 0; i < itemstatscount; i++ )
  {
     uint32 Stats[i].Type;
     uint32 Stats[i].Value;
  }
  uint32 Scaling Stats Entry;
  uint32 Scaling Stats Flag;
  for(i = 0; i < 2; i++)
  {
     float Damage[i].Min;
     float Damage[i].Max;
     float Damage[i].Type;
  }
  uint32 Armor;
  uint32 Holy Resistance;
  uint32 Fire Resistance;
  uint32 Nature Resistance;
  uint32 Frost Resistance;
  uint32 Shadow Resistance;
  uint32 Arcane Resistance;
  uint32 Delay;
  uint32 Ammo Type;
  float Range;
  for(i = 0; i < 5; i++) 
  {
     uint32 Spells[i].Id;
     uint32 Spells[i].Trigger;
     uint32 Spells[i].Charges;
     uint32 Spells[i].Cooldown;
     uint32 Spells[i].Category;
     uint32 Spells[i].Category Cooldown;
  }
  uint32 Bonding;
  string Description;
  uint32 PageId;
  uint32 Page Language;
  uint32 Page Material;
  uint32 Quest Id;
  uint32 Lock Id;
  uint32 Lock Material;
  uint32 Sheath ID;
  uint32 Random Properties Id;
  uint32 Random Suffix Id;
  uint32 Block;
  uint32 Item Set;
  uint32 Max Durability;
  uint32 Zone Name ID;
  uint32 Map ID;
  uint32 Bag Family;
  uint32 Totem Category;
  uint32 Sockets[0].SocketColor;
  uint32 Sockets[0].Unk;
  uint32 Sockets[1].SocketColor;
  uint32 Sockets[1].Unk;
  uint32 Sockets[2].SocketColor;
  uint32 Sockets[2].Unk;
  uint32 Socket Bonus;
  uint32 Gem Properties;
  uint32 Disenchant Required Skill;
  uint32 Armor Damage Modifier;
  uint32 Existing Duration;
  uint32 Item Limit Category;
  uint32 Holiday Id;

Details-

  Sent in response to CMSH_ITEM_QUERY_SINGLE
Personal tools