SMSG INIT WORLD STATES

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Description:
Initiates World States, allowing them to be used.
Required to Update World States.
Commonly used in PvP Battlegrounds.
Structure:
uint32 Map ID;
uint32 Zone ID;
uint32 Phase ID; (Only if the phase entered in WorldState.dbc is not 0)
uint32 0;
uint16 1;
uint32 WorldState ID;
uint32 Value; (Recommended to be set to 1)
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