Lua GetAddTank

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This method returns the Unit that has the second most threat on the Unit's AI (Threat) table. It returns a pointer to that Unit - therefore you can invoke methods upon it.

Example / Usage

-- This script will check if the person with the second highest threat on the AI table and will kill it if it is within 7 yards of the Unit.
function OnAIUpdate(pUnit)
    if pUnit:GetAddTank() then
        if pUnit:GetAddTank():GetDistanceYards(pUnit) < 7 then
            pUnit:CastSpellOnTarget(5, pUnit:GetAddTank())
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